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©2007-2010 ~HatoriTsukasa
:iconhatoritsukasa:

Artist's Comments

another boss...
my first attempt to draw a bird girl...
it might not look like one

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:iconanamelie:
Ooh, the harpy! I like her design. But wings will be a pain to animate, even when you learn how to draw them.
Yaaay sparkly arrows!
:iconhunterbender:
Does that mean the boss would be uber slow and takes forever to cast an attack since she has a 50 ton silk dress?

I think i might like this boss *blush*

--
The Grass is greener on the other side of the swamp
:iconhatoritsukasa:
errr.. she probably wont ...
....
hmmm..
CRAP.. this is going to suck really hard...
oh well, i shall manage.
:iconhatoritsukasa:
nope.... hmm.. so 50 ton is not a good idea...
how about auto adjust thing that.... err.. magnets to the boots? yeah... that would work...

but i plan on making every boss fight fast and hard and lots of dashing and flying hahahaa.
i hope my programming skills (and ai making skill) can take this,,... or i will be depressed forever.

WAIT NO boot magnets might not work because she might lift up one leg.
okokok this cloth is mysteriously resistant to wind. there.
:iconanamelie:
...just make her fly very little.
:iconhatoritsukasa:
or i will make her wings not really move that much, because cool anime characters dont flap like an ugly bird and instead they dash everywhere without moving their body.
:iconanamelie:
O: Make them glide, like the scarf did in your *awesome* checkpoint.
:iconhatoritsukasa:
that will be to hard, because a wing is not really 2d.
iono, it will probably just be part of the sprite and will be very static and boring.
:iconanamelie:
Oh I see...Hmm...Well maybe you can have just two or three frames for the wings where they randomly flap up and down from time to time.

Details

August 13, 2007
510 KB
510 KB
1687×2107

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HP
HP psc1600
Aug 13, 2007, 12:25:11 PM

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